Zeyu Li
All work

Industrial Design

Ergonomic Mouse Design

A vertical mouse shaped around the way a hand naturally rests, keeping the wrist straighter and the grip more relaxed during long hours at a desk.

RoleIndustrial design, research to render
ScopeConcept · CAD · Visualization
FocusErgonomics & human factors
ToolsSolidWorks, KeyShot, Sketching
Ergonomic vertical mouse, studio render
The final form: an upright grip that keeps the wrist neutral.
Overview

Let the hand rest first. Shape the object second.

A flat mouse asks the forearm to rotate and stay there for hours. I started with the opposite question: what form would meet the hand where it naturally wants to be?

The design supports a more neutral wrist position, a relaxed palm angle, and a grip inspired by the way the fingers naturally curl. Research set the posture; clay prototypes refined the contact points; CAD and rendering resolved the final form.

The form in motion.
Process

The hand made the final decisions.

Sketches helped me explore the direction, but the clay prototypes revealed what the drawings could not: where the thumb needed support, how the fingers landed, and which surfaces felt stable without feeling bulky.

Ergonomic mouse concept render
1 · Concept.
Research into wrist ergonomics and ideation sketches
2 · Research & ideation.
Clay prototypes tested in hand
3 · Prototyping.
Final design details: buttons, scroll wheel, grip, thumb rest
4 · Design details.
Final render with colorway variations
5 · Final design & colorways.
Ergonomic mouse in use at a desk
6 · In context.
Key takeaway

Good ergonomics start with the body at rest. Design the object around the hand, not the hand around the object.